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ConstantVariableParametric. |
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adaptifont,
2021
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While constant, variable, and
parametric fonts have been designed and developed in the past, AdaptiFont
is an interactive system based on a generative font model and
Bayesian optimization, which interactively generates new fonts.
Here, it was used to generate fonts, which progressively increased
users’ reading speeds.
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contribution
to the exhibition 'doku/fiction', 2004 |
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This work is made up of two
parts. A Hidden Markov Model learned to represent the structure of
an unobservable, latent sound-space. In a second process an
unpredictable sequence of individual images is sampled from the
learned model, which is made visible during the course of the exhibition
at the Kunsthalle
Düsseldorf. |
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'perception
and action', 2003 |
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In fly-fishing, it has been
debated since Roman times whether a model fly should be build to
imitate the fly as perceived by humans or built so as to elicit a
stronger response from the fish. The development of Ephemerello
Dorothea was reconstructed by C. Curtice and used as seed for
a parametric evolution of model fly images. |
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pluramon iClip,
1999 |
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Covarpa worked together with Heike
Sperling on iCLip for Pluramon,
when this format was first introduced by MTV in 1999. Based on the
collages for the cover and the sound material of 'Render Bandits',
it allowed rearranging and reconstructing the original audio-visual
footage into a new piece. |
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'mom cd', 1999 |
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'Mouse on Mars' released a cd-rom with a collection
of videos and programs utilizing their sound input under their label
sonig. Several
sound machines are included. With contributions by Best
Intention
Production, Herwig
Weiser, Rosa
Barba, Timothy
Ingen-Housz, and covarpa. |
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soundroom,
since 1998 |
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The idea of soundroom
is to find a representation of human interaction with space in time.
Imagine the behavior of a model room with elastic confinements
filled by a parametric viscous liquid. This can be visualized by
using information from a 3d tracking system and simulating a
model lattice. The project was featured in the book 'music
dot
com'. |
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fft based
sound-to-image algorithms, since 1997 |
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ftbsip
is a collection of programs using an fft on a sound input and
rendering algorithmic
visualizations in real time. The goal is to find a model
that gives interesting visual representation spaces that correlate
with musical perception. Here are some short movies from the results
using the sound of Marcus
Schmickler during a performance at batofar,
Paris. |
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mouse on
mars web page, launched 1996 |
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The first
official mouse on mars web
site was an exploration in metaphors together with Jan Werner and
Andi Thoma. The site used genetic algorithms, cellular automata,
L-systems, simulated flocks, and Markov models to create images and
sound. Launched in 1996 the site was taken into the collection and
permanent archive of the Museum
of applied arts in Frankfurt and featured in Kunstforum
185, 2007. |
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'projekt:
haus' with Nikolay Skryl & Galina Samarina, 1996 |
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This was an attempt at
constructing a model of an interactive
living space together with Nikolay
Skryl and Galina
Samarina. The representations given on this web site were used
for a talk given at the University of Wuppertal following an
invitation of Bazon
Brock. |
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a-musik
web, 1996 |
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The images of the original
web page for the 'a-musik'
label were all derived from a scan of the first record released by
the label: Microstoria 'init ding'. This page
shows the process of constructing these images by spanning a
parametric model space starting from the original scan. The webpage
has been featured in several books, magazines, and online outlets.
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s.t.,
vorhof, Brusseler Platz 10a, 1995 |
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s/t was an exhibition
in the 'vorhof'. Frank
Dommert invited to work on the entrance area at
Brüsseler Platz 10a in Cologne. The small staircase leading into the
basement was transformed into a non-place modeled after 'doom'. |
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'buildings'
, 1995
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Architectural
elements
were modeled with bread dough. The image
sequence shows urban
landscapes obtained by grouping the baked objects. |
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'innocent',
1994 |
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In this work models of
the wooden constructs used in Stanley Kubrick's movie 'Full
Metal Jacket' were reconstructed and confronted with
mirrored still images of the original film. |
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exhibition
at 'borey' gallery in St. Petersburg in 1993 |
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'talk softly please'
was an exhibition at 'borey' gallery in St. Petersburg. A model of
the box hanging from the ceiling in the Cavendish Laboratory during
the 1910s was reconstructed in one room of the gallery. The light
emanating from the reconstructed box illuminated the surrounding
walls with the mirrored text. |
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exhibition
'the work of the last months', Cologne, 1992 |
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Five
models of architectural structures were build and the
intermediate steps were documented photographically. The first is a
plain metal structure, the second is a hunting hide, followed by a
windmill, a brewery, and a coal-mine. |
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©
c. rothkopf, covarpa.net, 1995-2021.
contact: mail(at)covarpa(dot)net |
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